Krita 4.2.2 (2019) PC | + Portable

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Krita 4.2.2 (2019) PC | + Portable
Download Krita 4.2.2 (2019) PC | + Portable
Program Version: 4.2.2
Interface language: Russian, English, other
Treatment: not required

System requirements:
• Windows 7/8 / 8.1 / 10 (32/64-bit)

Description:
Krita is a graphical application that adapts to your requirements - it gives you a full-featured desktop on a computer, and a streamlined, user-friendly touch interface on a tablet or large screen! All users will enjoy a range of realistic and experimental brushes. Professional artists will enjoy fast, high-quality rendering options and support for various color profiles. Krita is used by both amateur and professional artists in game studios, in VFX industries and design studios. Artists use innovative brushes and an intuitive interface to create concept art, texture and matte paintings, illustrations, storyboards and more. The editor supports multi-layer image processing,

Additional Information:
• Krita supports multi-layer image processing.
• A wide selection of brushes (including mixing, filtering, effective, spray, brushes to fill the volume).
• A large number of blend modes.
• Tools for drawing HDR images.
• Ability to work with multiple images.
• A large set of tools for digital painting, creating sketches and the formation of textures.
• Manage the dynamics of brushes using a graphics tablet.
• Cage tool for plastic deformation across an object cage
• You can simultaneously open options with different zoom levels.
• Imitation of paper and pastels.
• Pseudo-endless canvas. Rotate and mirror the canvas.
• Support popular OpenRaster format.
• Tools for working with different color models.
• The ability to determine the time presets brushes.
• Instrument for plastic deformation on the framing cell.
• Ability to select transparent channels in separate transparency masks.
• Ability to create 3D-textures and images.
• Work with groups of layers is possible.
• Tool for changing the perspective of the layer - Perspective.
• Improved support for 16-bit multi-layer files.
• Ability to import RAW-files.
• Export to PSD vector layers.
Version changes:
Google translation
Text editor: make sure the background color is set in the settings (BUG: 408344)
Fix crash when creating a text shape (BUG: 407554)
Make sure the text style is not reset when deleting the last character in a text editor (BUG: 408441)
Fixed an issue in macOS when some libraries could not be loaded (BUG: 408343)
Use the highlighted tool button in the selection window of the selection tool to make it easier to see which selection action is active.
Fix nearest neighbor conversion algorithm (BUG: 408182)
Fix style problem in filter layer properties dialog (BUG: 408171)
Fixed a bug due to which, if Krita was configured to use a language other than English, vector strokes were drawn incorrectly
The selection of colors from the drop-down list in the palette settings window has been fixed.
Fixed crash when loading a corrupted KPL file (BUG: 408447)
Fixed a bug where the transparent fill loader was loaded incorrectly (BUG: 408169)
Make it possible to reduce the size of the docker from the onion peel (BUG: 407646)
Improved GPL palette file loading with thousands of columns
Fix the slider widget to make it impossible to get negative values.
Improve TIFF import / export filter (BUG: 408177)
Fixed loading of the Python script plugin when using a language other than English
Improving the reference image tool and optimizing the loading of images from the clipboard
Make camera raw filter import honor batch mode
Fixed rendering of layer clones if the source layer is not visible (BUG: 408167, BUG: 405536)
Correct move and transform tools after fast layer duplication (BUG: 408593)
Fixed crash when selecting opaque pixels on the transformation mask (BUG: 408618)
Fixed loading sRGB EXR files (BUG: 408485)
Make the new image dialog box choose the last parameter used, even if the user's language has changed.
Fix the Force Color Picker function (BUG: 408256)
Update the brush preview each time you create a brush (BUG: 389432)
Allows you to edit vector shapes on duplicated feature layers (BUG: 408028)
Hide the color select button in the properties of a vector object, it is not implemented
Fixed color as mask export in GIH and GBR brush exports (BUG: 389928)
Restore your favorite blend modes to default.
Add a caption to all the context menus on the canvas so that the first thing that is under the cursor is not something dangerous, for example, “cut out” (BUG: 408696).
Fixed incorrect condition when rendering animation when Crete complains that there is not enough memory
When changing topics, leave community links on the welcome screen (BUG: 408686).
After saving, check if the saved file can be opened and has the correct contents.
Improved handling of import and export errors and reporting
Ensure that the filter dialog is displayed in front of the Krita main window (BUG: 408867)
Ensure that the continuous selection tool provides a smoothing switch (BUG: 408733)
Correct the fuzziness setting in the continuous selection tool
Fixed a bug where a text shape was placed behind any other shape on a vector layer after editing text (BUG: 408693).
Fixed pointer type switching using stylus (BUG: 408454, BUG: 405747)
Fixed a bug in Linux in which switching from pen to mouse did not allow the mouse to draw on the canvas (BUG: 407595)
Fix crash when user cancels layer creation too fast (BUG: 408484)
Fixed the use of .KRA and .ORA files as file layers (BUG: 408087).
Clear all points in the outline selection when pressed (BUG: 408439)
Fixed crash when using the fill tool in fast mode on the pixel selection mask
Fix merging layers with inactive selection masks (BUG: 402070)
Remove inappropriate default actions from the Reference Image tool (BUG: 408427)
Fixed undo / redo error where the document was not modified (BUG: 402263)
Correct the warp tool that leaves darkish traces when you brush a lot on a 16-bit canvas (BUG: 290383)
Updated Qt to 5.12.4

Warning: on some Windows systems, we see that Krita 4.2.x does not start. We did not find a system in which we could reproduce this problem, and it seems that this is mainly due to those systems that do not have a working OpenGL or Direct3D driver. We are working on a solution.





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